in shouldn’t think of creative stuff this late. And yet, it is. Twitter is awesome like that. Great connecting with @jonathonmyers.
honmyers The Dark Knight Rises app (for example) was good at playing audio at certain times of day.
honmyers My original story idea has changed since writing those. But my mechanics and such are the same.
honmyers I think the audio in a world should be fluid. If a player is experiencing certain weather, the app should reflect it in game.
honmyers Would it be something like I discuss in these posts? astralaudio.net/category/astra…
honmyers FREEQ is the audio drama style you are doing. Somethin’ Else has the audio engagement down though. onj.me/1ydxc
honmyers FREEQ onj.me/1ydxb
honmyers Has the team played any other audio games? (Thinking of the Somethin’ Else titles or the Psychic Bunny one in particular.)
honmyers It’s far from a bad system. I just think the way to keep players engaged could be worked on.
honmyers To be fair, some of this was addressed but issues still stick out.